Guild System Polls
Each poll focuses on a different aspect of guilds, from shops and currency to quests and progression. Keep in mind:
- All polls are guild-related, saying “no guild quests” doesn’t mean no quests at all.
- Some results may affect others. For example, no merchants means no need for currency.
Extra information noted in the poll:
- Independent progression per guild (no cross-guild interaction)
- Global progression — total XP from all guilds unlocks things
- Hybrid progression:
- Per-guild unlocks (e.g. rift upgrades)
- Global unlocks (e.g. mod access, HP increases)
- Hybrid:
- Main storyline via Questing Guild
- Side quests per guild
Link to the polls
Polls
Guild Shops Poll How should shops work in guilds?
- No shops at all. Guild only exist for quest/progression
- A single Market Guild, only place with merchants
- Each guild has its own merchants
Currency System Poll: How should currency work between guilds? (If we have merchants)
- No currency system, have another form of trading.
- A single currency, usable in all shops
- A different currency per guild
- Shared currency within guild groups (differ per group)
Currency Form Poll: In what form should currency exist? (If we have merchants)
- Digital: shown in player stats
- Item-based: coins as physical items stored in a wallet
Guild Progression Poll: How should experience and progression work?
- No progression or unlocks
- Independent progression per guild
- Global progression
- Hybrid progression
Quest System Poll: How should quests be distributed among guilds?
- No quests (related to guilds)
- A Questing Guild handles all quests
- Every guild has its own questline
- Hybrid
Results
The poll was ran from the 24/07/2025 until 31/07/2025 with the following results:
-
Guild Shops Poll How should shops work in guilds?
- No shops at all. Guild only exist for quest/progression - 0%
- A single Market Guild, only place with merchants - 53%
- Each guild has its own merchants - 47%
-
Currency System Poll: How should currency work between guilds? (If we have merchants)
- No currency system, have another form of trading. - 6%
- A single currency, usable in all shops - 61%
- A different currency per guild - 3%
- Shared currency within guild groups (differ per group) - 29%
-
Currency Form Poll: In what form should currency exist? (If we have merchants)
- Digital: shown in player stats - 60%
- Item-based: coins as physical items stored in a wallet - 40%
-
Guild Progression Poll: How should experience and progression work?
- No progression or unlocks - 0%
- Independent progression per guild - 28%
- Global progression - 0%
- Hybrid progression - 72%
-
Quest System Poll: How should quests be distributed among guilds?
- No quests (related to guilds) - 3%
- A Questing Guild handles all quests - 3%
- Every guild has its own questline - 37%
- Hybrid - 57%