Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

Primary Agenda

  • Forum Threads Summarized on the wiki

    • Location: https://github.com/Dimension-Delvers/dimension-delvers-pack
    • Last Update timestamp 03Feb2025 17:30 We consider everything before that summarized and grouped. If you notice anything is missing from the forum, please post below.
  • Next general followup meetings like this should happen on weekends, to allow for more people to join

    • We were all aching to really get into it, Apologies for those unable to join.

Additional Notes

  • Minimum Viable Product (MVP) is top priority. Developer was suggested to lead. @Xverion are you for leading an MVP discussion?
    • Determines what we will make first in order to have a playable mod
  • Project Moderators will take the role of organizing and managing the chaos at least until the initial chaos gets under control. @iwolfking mentioned: @Xverion @DElyMyth @Harley and themself.
    • In uncontrolled discussions, they can break the discussion with a decision.
  • Topic Moderators was suggested to take lead on various topics after an MVP is determined (or even before).
    • We summarized a lot of info, too much for 1 person
    • Will only moderate, has no decision power
    • Expert on the topic, knows all the pros and cons for each suggestion
    • Leads a meeting to flesh out before making decision
    • Topics include, but are not limited to: VaultGen, Gear Crafting, Lore, Multiplayer, Mods...
  • Name decision necessary, until then Vaults / crystals
  • Crystal charging requires an alternative than just flat items
  • Research and mods
    • Everything available is overwhelming
    • Research blocks wanted items from being unnecessarily gatekept, like storage
    • Questbook as an alternative to research?
    • VH Coop Research needs tuning
    • No research but vaults/vault level open new mods (Req)
    • Restrict crafting, but not usage to make MP research useful (wolf)
  • More loot sources needed
    • Chest tiers (jar => vessel => Chest)
    • Remove chest affinities, or reduce to one singular stat
  • Andy would like to do proper User story mapping, I support the idea :p
  • Big Gear discussion
    • Enchantments. (using it fully / allowing it, but separate vault system / blocking it) Some want to stay closer to Minecraft on this, enchants also allow mopre mod compat. But harder to balance for enchants.
    • For sure, remove the enchantment glint
    • Several good (and bad :p) crafting suggestions
    • Remove durability? (iwolfking supports, Zing has concerns on replacing gear)
    • Zing suggests some approaches to replace vanilla enchants that seem mandatory (unbreaking efficiency)
    • do no limit enchants that can be put on gear, but deactivate enchants in vaults (technically more difficult)
    • Really need to start work on this topic
  • Endgame is very important and should be considered for MVP
    • Repeatable and enjoyable
    • Variety (more objectives and more unique objectives)
    • Should not just be about getting more and more overpowered gear
    • Just an End Boss speed fight is not fun
    • Bosses should have variety
  • Vaults leaking into Vanilla
    • Improved beginner experience
    • Find level 0 gear in overworld chests
    • Level skips / content skips for experienced players
    • Trial vaults as tutorial vaults
    • Raw vaults could spawn in overworld
  • SkyBlock delving should be treated as equal!!!
    • Some do not like to travel 5k blocks
    • teleportation system suggested for the travel issue
  • Multi block altar / structures
    • Some persons were vocal about not liking multiblocks
  • FTBQuests to replace the VH Quest book?
    • Why reinvent the wheel
    • Concerns about quality
    • Patrigan suggests the pages can look VERY unique with unique art and complex rules.
    • General Consensus seems to be VH quest book is not really great
  • Create is not on 1.21
    • A lot of people really want create
    • Hopefully create will be there by the time MVP is done
    • Create's Ponder system would be good for newbies
  • Lore
    • Should lore be vanilla MC adjacent (involving illagers or endermen)?
    • Or should we make it really unique, but risk not fitting with vanilla?
    • original VH God lore is lame and not really present.
  • project Order should be
    • Codewise MVP => Lore and theme => proper art and expanding systems
  • MC Dungeons can be a good example for a lot of stuff
    • Patrigan mentions having worked on Dungeons Suite mods, can probably convince them for models and resources
  • Transmogs
    • Name under discussion for also being in Vaults. Considered too standard to change.
    • Launching with MC Dungeons armors gives great variety already
    • ZXMBIE showcase a cool armor model already (see art-chat)
    • Get armors from mods in the pack as well
  • Some discussion on VH IP and stealing
    • General consensus: It is impossible to actually steal something by accident (even for Xverion if he copies code from head)
    • Malicious intent from our side is not ok and will not be tolerated
  • Wiki as main source for documentation
    • Docs and discord until we have everything streamlined there
    • Needs a glossary page
  • Many topics have 0 suggestions
    • Art
    • Endgame (scattered in between)
    • Vault Ores
    • ...