Community Meeting
November 15 2025
Power Point Presentation PDF
Kudos & Recognition
- Kudos to
Cyberday,Sp3cialk,Woutfor updating Build Server - Kudos to
Warren,Divideshelping on code side of datapack understanding - Kudos to
Warren,Attackeightfor onboarding Kiyoto to dev team - Kudos to
Kiyotofor first contribution - Kudos to
Malokifor datapack - Kudos to
WolfsWebfor progress on website draft - Kudos to
jyufor progress on MotR - Kudos to
MooMarMousefor putting together music resource - Kudos to
Warren,Sp3cialkfor starting onboarding Nid
Team Updates
- New member
Family
- Focus areas: docs and dev
- Time zone: UTC-1
0.2.1 Release
Status
- Release ready
- Mod pack information and project server updates in progress
- Expected release: After meetings
Updates
- Guild changes
- Content adjustments: Rune gems, shapes, scaling
- Bug fixes
- Reduced mod count in pack
- Multiplayer Rifts bug fixed
Data Pack
- Gear progression data pack for project server
- Available for single player testing
- Setup assistance available
- Rune gem and ability content available
- Abilities documentation now available
0.3.0 Planning: Rift Expansion Update
Focus
What happens within the Rift
Participation
- Review 0.3.0 proposal
- Join brainstorming, pitch prep, voting
- Pitch to feature reopened
- Reference: Definition of Ready page
Idea Development Stages
Brainstorming:
- Understanding feature and mechanics
- Focus on mechanics, not specific examples
- "Don't get too caught up into actual examples when really just trying to define what the feature going to be"
Pitch Prep:
- Refinement phase
- Ensure alignment on mechanics
Voting:
- Yes/no on refined pitch
Implementation:
- Break into dev issues, asset requests, build tasks
Content:
- Add after framework implemented
- Content brainstorming in background
Internal Feedback Event
- Scheduled: ~24 hours from meeting
- Announced on Discord
- Goal: Gather multiplayer feedback with bug fix
Art Completed
- Music theory guide (Moo Marmouse) for composing, critiquing, understanding
- Asset polls completed: Ability bench, ruinforge, Rift spawner selected
- Thanks: Special K, Wail, Bread for models/textures
Art Tasks
- Theme palette block submissions
- Rune gem Geode sound request
- Rift theme music needed
- Website art requests in progress
Pack Tasks
- Internal team: Provide pack feedback
- Use discussion post with categorized topics (~7-8 categories)
- Specific questions in each category post
- General feedback: Discussion post
- Post in specific categories, discuss in discussion post only
- Questions may adjust based on 0.2.1 changes
- Some feedback reflected in 0.2.1 changes
Design Completed
- Game design document draft accepted
- First three sections in use for discussions
- Ongoing Idea Submissions:
- Inventory
- Special rooms
- Loot Goblins
- Champion Mobs
- Boss Mobs
Design Tasks
Goal: Fill out Rift content for 0.3.0
- Continue idea submissions/discussions: Loot, Goblins, Champion/Boss Mobs
- Focus feedback on special Rooms and Rift styles
- Prepare pitch prep for Loot and mobs based on submissions
Development Focus
- 0.2.1 released
- Patch notes available
- Announcement with links coming later
Development Tasks
Next Meeting Topics:
- Tasks for 0.2, 0.3, refactoring, backlog
- Review 0.3.0 proposal
- Write issues for 0.3.0 (especially framework expansion)
Organizational:
- Tasks in progress
- Contributions welcome for policies/procedures
Dev Bot:
- Attack8 developing GitHub/Discord sync functionality
- Feedback welcome on desired features
Build Completed
- Build server updated to 0.2.0 (0.2.1 soon)
- Migrated to new host (update connection information)
Build Tasks
- Review builds for feedback during playtesting
- Post feedback so build team can see and make changes
Documentation Completed
- Meeting notes from past four meetings updated
- Data pack documentation updated (abilities)
Docs Tasks
- Glossary update
- FAQ for new wanderers
- Outstanding: Discord polls not yet documented on GitHub
- Discord structure rundown
- Ongoing meeting notes and discussion summaries
- Website development progression: Create rough local drafts to explore possibilities
Q&A
Q: Do LAN and server have differences in bugs?
LAN server technically server for anyone connecting Technically single player for host
Q: What to look for during testing?
Go to discussion post with categorized links Each post has specific questions ~7-8 categories with questions to fill out General feedback: Use discussion post Post in specific categories, don't comment/discuss there Discussion happens in discussion post Questions may adjust based on 0.2.1 changes
Attendance
- @_kiyoto
- @attackeight
- @wolfsweb
- @family2944
- @kinkymal
- @moomarmouse
- @danymaddox
- @rizek
- @mulliganaway
- @rachaelrose1212
- @103woollytrees
- @implementslegendkt
- @galactic_15
- @warrengore
- @ArtemisKhros
- @wh4i3
- @definitelynotkira0070
- @slimepsychic
- @revatile
- @barry_allenrl