Lore: Red Tide, Lore, Hubworld Rift Access
July 30, 2025
- @KiaraJclyn410
- @maloki
- @Sp3cialK
- @warrengore
- @galactic_15
- @moomarmouse
- @rmzing
Red Tide
Red Tide as Mythic Contributors
- The Red Tide are a legendary group tied to Hubworld
- Historically feared as violent warriors “an ocean of blood followed them”
- Reframed as ambiguous heroes who dismantled a power hierarchy and earned political capital
- Names are being revised for cultural diversity and narrative flexibility
- Published a new Red Tide post and encouraged collaboration
- The term “Founders” was avoided due to baggage; “Red Tide” is title subject to change
Tone and Integration
- Red Tide are contributors, not sole architects of the Hub.
- The story remains open-ended: did they really exist or are they mythologized figures?
Lore
Lore vs. Worldbuilding
- Differentiated worldbuilding (locations, systems) from lore (historical events, characters)
- Expected that 80% of lore may not appear directly in-game
- Players will engage with lore through discovered fragments, not walls of text
- Devlogs, lore archives, or even webpage may house expanded background info
Hubworld Rift Access
Rift Entry Systems
- Several models proposed:
- Central Rift Tower: ancient uncontrollable in the Hub's center
- Anchor Portals: stable return points, tuned by wanderers
- Crafted Keys: personal items bound to return points
- Guild-Specific Gates: separate entrances managed by guilds
- Perimeter Rifts: access points around the Hub’s edge
Suggested Direction
- Favoring stable anchor portals and guild-access zones for structure and multiplayer clarity
- Portal size could reflect rift tier or complexity
Integration with Existing Concepts
- Hub should serve as a centralized location, not fragmented across isolated islands
- Compromise idea:
- Central island with bridged or teleported islands for guilds or personal
Cosmological Model
- Proposed black hole model:
- Rift space = inside the singularity
- Material planes = outside in the accretion disk
- Hubworld = in-between material planes and the Rift space: black space within the Event Horizon
- Portals lead inward toward increasingly unstable zones
Other Notes
Canon Process & Rune Gems
- Rune gems derived from a fusion of runewords and gems
- Lore additions should align with existing canon unless a broader rewrite is discussed
- Suggested working on unexplained features first, rather than revisiting settled concepts
- Evolution of mechanics may open future opportunities for pivoting lore
Additional Topics
- Building ruins in the Hub was discussed; lore context (ancient or extradimensional) could remain ambiguous
Closing & Next Steps
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Encouraged to think on unanswered questions
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Engage with any post you feel interesting and/or enjoyable
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Plan on continuing next meeting with Hubworld Phase 2, 'growth' and 'central landmark'